MXGP3

motoman617
Posts
575
Joined
6/10/2012
Location
Camarillo, CA US
6/3/2017 9:29am
If you are on the PC and don't want to pay $50 on Steam for it CDKeys.com has the game for $22. Bought it last night and activated it in Steam. I have bought from them before and they are a legit site.
SpuddazZ
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1
Joined
6/6/2017
Location
GB
6/6/2017 6:31am
I have found that changing certain game settings (eg. AI difficulty) while already some way through the career, would cause the "1 race, then skip a race" bug. Pretty frustrating but my biggest issue is this, I have now reached level 100 on 3 of the 4 stats, (all except rain ability) and this is where the horror begins. After completing a race and earning enough XP or whatever to raise these level 100's to the next "level", the game completely freezes and I am stuck on this screen until I reboot the game. I have tried all sorts to try and fix this including re installing game, restarting the whole career, yet nothing I have tried works. All I can do is restart the game which takes to me my last save point, and do one of two things, either complete the race and have my game freeze, or retire from GP and skip to next race, which, by the way, all this does is force me to place last in that race but freezes when I complete the next race and earn XP again! - back to square one!! I literally can't play career - this game, for me at least, is completely broken!
Hope this is resolved sooner rather than later, as I was really starting to enjoy this game, graphics - good, gameplay - again really good, not liking the blurred billboards and what not in the starting animations at all, compared to mxgp2 which looked mint imo.
As for the start with the clutch?? I have done better just forgetting the clutch, pinning it and just waiting for gate to drop! There's potential for this feature but atm I can't get to grips with it, yet as for scrubs/whips, I think are actually pretty good despite what others have been saying, each to there own I suppose but I find after using both sticks to start the whip, using just the left stick to return back to riding position seems to work really well, but then I race in first person view and it just feels right when I do this! And the first person view, to me, is the best part of mxgp 3 by a long shot, hands down first person view on a 250 2 stroke with the sound cranked up is something worth coming home from work to, I just wish it gets fixed soon, as I haven't been able to play career now for 2 straight days!
Also why is my front number plate always red no matter what I do? Looks ridiculous on a gopro yz! Or any other bike for that matter that isn't a cr! That's me done for now, slowly losing interest though, as this isn't just a bug or glitch, it is in fact, fu(#&d!
Dimblewambie
Posts
1526
Joined
1/28/2017
Location
Murrieta, CA US
6/6/2017 9:07am
SpuddazZ wrote:
I have found that changing certain game settings (eg. AI difficulty) while already some way through the career, would cause the "1 race, then skip a...
I have found that changing certain game settings (eg. AI difficulty) while already some way through the career, would cause the "1 race, then skip a race" bug. Pretty frustrating but my biggest issue is this, I have now reached level 100 on 3 of the 4 stats, (all except rain ability) and this is where the horror begins. After completing a race and earning enough XP or whatever to raise these level 100's to the next "level", the game completely freezes and I am stuck on this screen until I reboot the game. I have tried all sorts to try and fix this including re installing game, restarting the whole career, yet nothing I have tried works. All I can do is restart the game which takes to me my last save point, and do one of two things, either complete the race and have my game freeze, or retire from GP and skip to next race, which, by the way, all this does is force me to place last in that race but freezes when I complete the next race and earn XP again! - back to square one!! I literally can't play career - this game, for me at least, is completely broken!
Hope this is resolved sooner rather than later, as I was really starting to enjoy this game, graphics - good, gameplay - again really good, not liking the blurred billboards and what not in the starting animations at all, compared to mxgp2 which looked mint imo.
As for the start with the clutch?? I have done better just forgetting the clutch, pinning it and just waiting for gate to drop! There's potential for this feature but atm I can't get to grips with it, yet as for scrubs/whips, I think are actually pretty good despite what others have been saying, each to there own I suppose but I find after using both sticks to start the whip, using just the left stick to return back to riding position seems to work really well, but then I race in first person view and it just feels right when I do this! And the first person view, to me, is the best part of mxgp 3 by a long shot, hands down first person view on a 250 2 stroke with the sound cranked up is something worth coming home from work to, I just wish it gets fixed soon, as I haven't been able to play career now for 2 straight days!
Also why is my front number plate always red no matter what I do? Looks ridiculous on a gopro yz! Or any other bike for that matter that isn't a cr! That's me done for now, slowly losing interest though, as this isn't just a bug or glitch, it is in fact, fu(#&d!
Are you leading the points?

I've had very few bugs so far but on PC, seems like a lot more issues on console.
Mxracer6y
Posts
196
Joined
7/4/2011
Location
Saugus, MA US
6/6/2017 9:21am
I see alot of people complaining about the scrubs/whips and how you have to pull the sticks to the opposite side.... This was the ONLY way they could do this, because the game is designed like reflex, where the left analog controls the bars and the right controls the riders weight.. not just front to back but left to right..... so if they swapped it where you had to pull the sticks in the same direction, that would cause your rider to scrub out sideways in the corners...


Also complaint number 2.... i see alot of people complaining about the tracks and not being realistic enough to the real thing... wow... You guys have come to expect A LOT from motocross games, where history has not given us ANYTHING. The tracks on reflex were pretty decent... but none of them based off real tracks. and there were not enough..... MXGP3 has 24 tracks... that absolutely poops on reflex... Stop putting so much emphasis on them not being 100% carbon copys of the real thing.. IMO They are close enough, and better than any other tracks produced by other developers for motocross games (This is not counting themselves and their previous games)

IMO The tracks are awesome.. They may not be 100% EXACT, But they are so much fun to race on and thats what matters....

And again.. people are forgetting MODDING. Wait until people are making custom tracks, gear, and bikes.. this game has potential to be phenomenal






Definitely the best motocross game that we have to date.... I dont really know how we could argue otherwise? MXGP1 would be a contender but the bikes feel like bricks, and every jump is a boner air.. you cannot drop the front end for the life of you...

The Shop

matze
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Stuttgart DE
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6/6/2017 11:10am
Mxracer6y wrote:
I see alot of people complaining about the scrubs/whips and how you have to pull the sticks to the opposite side.... This was the ONLY way...
I see alot of people complaining about the scrubs/whips and how you have to pull the sticks to the opposite side.... This was the ONLY way they could do this, because the game is designed like reflex, where the left analog controls the bars and the right controls the riders weight.. not just front to back but left to right..... so if they swapped it where you had to pull the sticks in the same direction, that would cause your rider to scrub out sideways in the corners...


Also complaint number 2.... i see alot of people complaining about the tracks and not being realistic enough to the real thing... wow... You guys have come to expect A LOT from motocross games, where history has not given us ANYTHING. The tracks on reflex were pretty decent... but none of them based off real tracks. and there were not enough..... MXGP3 has 24 tracks... that absolutely poops on reflex... Stop putting so much emphasis on them not being 100% carbon copys of the real thing.. IMO They are close enough, and better than any other tracks produced by other developers for motocross games (This is not counting themselves and their previous games)

IMO The tracks are awesome.. They may not be 100% EXACT, But they are so much fun to race on and thats what matters....

And again.. people are forgetting MODDING. Wait until people are making custom tracks, gear, and bikes.. this game has potential to be phenomenal






Definitely the best motocross game that we have to date.... I dont really know how we could argue otherwise? MXGP1 would be a contender but the bikes feel like bricks, and every jump is a boner air.. you cannot drop the front end for the life of you...
why do you protect the game so much? you cant change opinions of others about how they like the game and what they dont like. you just cant. How much money do you earn for spreading more or less bullshit? We expect too much? Is it really THAT hard to get a realistic scaled track? Like they had in MXGP 2? (also not perfect but way better) No its not, its 2017.
And for the first part ill just say never say never. Theres always another solution altough I think its pretty good how it is.
aeffertz
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Location
La Crosse, WI US
6/6/2017 12:44pm
All the game needs is flickability/better control over the bike in the air and then it's nearly perfect for an arcade mx game.
MOTOX77
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Location
Manchester, ME US
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2410th
6/6/2017 2:28pm
I have played all 3 MXGP games. I was a fan of MXGP1 and 2...obviously the jumping/scrubbing in the first 2 sucked...I feel like the overall jumping is a lot better in 3...but the scrubbing/whip is even worse...terrible actually..the rider looks like a robot when u go to bring it back from a whip. But the overall gameplay I feel is awesome..I do wish the tracks would get rougher tho. Just my 2 cents..take it for what its worth.
gerg
Posts
1219
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10/29/2014
Location
AU
6/6/2017 4:03pm
Yeah the scrub being an animation is fucked but whatever I can get over it.

Found out last night I got the stupid skipped race bug last night ugh....still love the speed and feel of the game otherwise and I cant really argue about the tracks because I dont know them but they feel fun.
Love the way I can overjump by miles like a spaz instead of dropping like a stone in the first game and losing all momentum.

Oh and yeah OP was right about leaning left and right too Smile
Mxracer6y
Posts
196
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Location
Saugus, MA US
6/6/2017 7:00pm Edited Date/Time 6/6/2017 9:09pm
matze wrote:
why do you protect the game so much? you cant change opinions of others about how they like the game and what they dont like. you...
why do you protect the game so much? you cant change opinions of others about how they like the game and what they dont like. you just cant. How much money do you earn for spreading more or less bullshit? We expect too much? Is it really THAT hard to get a realistic scaled track? Like they had in MXGP 2? (also not perfect but way better) No its not, its 2017.
And for the first part ill just say never say never. Theres always another solution altough I think its pretty good how it is.
Because I just really enjoy the game, and because its been such a long time coming, and I've been yearning for a new motocross game that was actually good. I used to be really into reflex with a group of friends.. we all grew up together, raced, and rode with each other almost every day... and we also played a lot of reflex... We would have tournys and shit...

but anyways, when they announced Alive, we were all super pumped because of how good reflex was.. and how rainbow studios just kept raising the bar, from unleashed, then to untamed, and to reflex... each game was such an improvement and they just kept besting themselves... Welp, none of us knew that rainbow studios was not going to be the developer, but instead nordic was.... Well they fucking ruined my favorite child hood game series. They absolutely shit all over everything that that made a great motocross game. Pure fucking diarrhea by these guys.

Then i lost interest in any motocross games coming out... at the time there was nothing on the horizon. Theeen MXGP1 comes along and catches me by surprise.. didn't hear about it, knew nothing about it until months after its release. Honestly I didn't really like it... Zero replayablity... I ended up doing a couple seasons, win a couple championships etc.. and that was it. Of course the graphics were amazing, the tracks were beautiful, the bikes and rider gear looked incredible... But the physics were awful. Bikes felt like bricks.. nothing but boner air on every jump... couldn't drop the front end for the life of you, break / gas gyro in the air didn't work.. and leaning over bars almost did nothing. I again lost interest in any good MX games coming out. Didn't expect them to make an MXGP2....

That brings us to MXGP3... Again, know nothing of its release, didn't even know they made #2. So then about last week .. bout 2 weeks ago maybe? I see a trailer or announcement or something(for mxgp3).. Watch a couple early early game play vids, and honestly thought it looked kind of shitty just like the first one, maybe a slight bit of an improvement....Well I obviously ended up downloading the game and playing it... and I clearly am smitten.. I mean i love it, im having so much fun playing and it was so unexpected, and maybe thats why i love it so much


And probably one of the reasons I seem to defend it a little harder than average because of the things people are picking apart like the tracks for instance... ok sorry that they aren't 100% accurate to each and every breaking bump, but they are by FAAAAAAAR better than ANY other track produced by ANY other developer. ever. period. (Again, this DOES NOT INCLUDE GP1 and GP2 games! They are made by the same developer, All 3 of them)

This is particularly annoying given all of the things they have fixed for us, made better, and the progress they've obviously made...The stuff they've fixed/adjusted/changed is sooooo much more important than the scaling of the tracks being slightly off. and

Milestone has produced some of the best motocross tracks for video games ever. period. end of story. No one else comes close. So for people to complain about that... well seems really stupid to me, again especially taking into consideration of what we have to compare to:

Reflex has fake tracks, that are decent at best(custom tracks do not count)...

mxvsatv alive tracks are terribad, and are also fake, as in not based off any real track except JS7 compound which is actually really nice i will admit.

mxvsatv supercross has no outdoor tracks...

Mx simulator stock tracks are awful (and again, no. custom tracks do not count)

Im not going to mention MXGP1 and GP2.. They are all made by Milestone, who also make gp3.

So how can we complain?? How do you justify yourself complaining about that? instead of embracing that they are by far the best tracks anyone has ever given us for a motocross game.
Crash82
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8990
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MONTGOMERY, AL US
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2262nd
7/23/2017 10:52am
Are there any MXGP3 PS4 forums or any where to find tips for going faster? I just got it and I'm only on race 2 career, but I don't know when to use the clutch or should I use it since it I am on auto shift. I'm RideNdirty82 on PS4 please add me for multi play I stink pretty bad but I won't quit in a race. Game seems cool to me but right now I am lost on bike set up and clutch use or how to ride. I don't understand how some folks just got the game and already have the 2 stroke it looked like I needed 10,000 points to buy one? I got the season pass, the SX track is really weird way to skinny but I guess the credit multiplier is a good thing. I backed up and hole sharted the field so bad when I came back around they are leaving the line every lap. So i have a guaranteed 1st place coming but my battery died so I am on pause.
7/23/2017 2:08pm
I like this game a lot but there's some things that really get under my skin. It's mostly the reset when you go off the track and a lack of knowing where "off the track" is. There's some spots you can cut, and some spots where railing the outside berm can have you reset. There's been many occasions I've been in battles only to be reset because I went off the track a millimeter. It's just frustrating. Another thing is when you get reset and you get hit by other riders that make you crash and before you know it you're in last. I wish the rider was ghosted for a few seconds and this would be prevented. There's also a few times where I've been reset and the moment my rider is respawned he crashes in place. I have a lot of trouble playing online, and I have really good internet at my house. It's really choppy playing online sometimes and I get disconnected a lot. Other little pet peeves would be horrible sounding 2 strokes, bike looks like it's floating, slow spinning wheels, suspension that doesn't move. I feel the game is so close to be really really good if it was just refined more and had some glitches resolved.
7/23/2017 2:12pm
Crash82 wrote:
Are there any MXGP3 PS4 forums or any where to find tips for going faster? I just got it and I'm only on race 2 career...
Are there any MXGP3 PS4 forums or any where to find tips for going faster? I just got it and I'm only on race 2 career, but I don't know when to use the clutch or should I use it since it I am on auto shift. I'm RideNdirty82 on PS4 please add me for multi play I stink pretty bad but I won't quit in a race. Game seems cool to me but right now I am lost on bike set up and clutch use or how to ride. I don't understand how some folks just got the game and already have the 2 stroke it looked like I needed 10,000 points to buy one? I got the season pass, the SX track is really weird way to skinny but I guess the credit multiplier is a good thing. I backed up and hole sharted the field so bad when I came back around they are leaving the line every lap. So i have a guaranteed 1st place coming but my battery died so I am on pause.
You need to build up your stats. When you're stats go up you'll go faster and the game becomes more enjoyable. I don't change the bike set up except for gearing. The clutch doesn't do anything so don't bother. If you play the game somewhat regularly and can finish well the points will add up pretty quickly. You need to switch to manual transmission. When you get the hang of it, it's way faster because the auto shifting shifts way too late. Focus on hitting the lines and ruts good which involves braking and accelerating at the correct times. It's a lot of fun when you start to "get it."
Crash82
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7/23/2017 7:09pm Edited Date/Time 7/23/2017 7:10pm
I played a few hours and noticed the bike getting faster, the boundaries do suck. I used to make tracks back in MCM days and we set that part up with what was called a spline to set the boundaries. That part of the game really pisses me off, they should have taken more time getting that part right it's not that hard. I stayed on Glen Helen a bit and got down to a 1:59 with mistakes, 1:41 is the #1 time which seems crazy but I am going to to try to get in the top 1000 which is like a 1:51. I got a solid 60 Mbps connection and it took me 15 tries to get in a room Sad that sucked but man those guys were flying. Man I really appreciate you taking time to post all those tips! I wish they could patch the boundary issues I figured there were cuts I already found a stepup you can skip. But it's so much better than that MX vs ATV redo redone remade resold rip off crap. Thanks!
KID858
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59
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4/22/2015
Location
Conroe, TX US
7/23/2017 7:38pm
I use R3 as upshift and L3 as downshift. I'm still learning to be softer with my joy sticks to avoid unexpected shifts.
L1- Clutch
L2- Rear brake
R1- Front brake
R2- Throttle

It makes it feel set up more naturally for me, still getting the hang of a manual tranny and stopping shifting on accident, which kills momentom.
Crash82
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MONTGOMERY, AL US
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7/24/2017 3:16pm
I'm loving the game now after caseclosed's suggestions not sure how everyone goes so fast but I always say that about MX in real life or a game. I hope when I level up i get a little more speed. I ran 1:56 on Glen Helen still 15 seconds off the fastest time. That's without cutting the track, I found some cuts but I crash or mess up when I try to hit them Smile
7/24/2017 5:29pm
Once you get your stats to around 75, the handling and speed start to improve dramatically. Make sure too when you upgrade you're bike you get the parts with the highest improvement. I think we're already friends on PS4 so if you see me online and want to race send me an invite.
PastranaWho
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1934
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Boogie Down Bronx, NY US
7/24/2017 6:19pm
I like the game , is it perfect no but its fun and a improvement from mxgp2. I like how milestone listens and tries to make the best changes. kudos to them.
akmx17
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2707
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3/5/2007
Location
Palmer, AK US
7/24/2017 7:05pm Edited Date/Time 7/24/2017 7:07pm
I was 13 points behind Cairoli, with 3 motos left in series, I left two behind because of this. I have no regrets. I believe I won by 2 points too. 3-2 was good enough to win thanks to him riding shittier than me at GH

imoto34
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TN US
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3491st
7/25/2017 6:55am
Crash82 wrote:
I played a few hours and noticed the bike getting faster, the boundaries do suck. I used to make tracks back in MCM days and we...
I played a few hours and noticed the bike getting faster, the boundaries do suck. I used to make tracks back in MCM days and we set that part up with what was called a spline to set the boundaries. That part of the game really pisses me off, they should have taken more time getting that part right it's not that hard. I stayed on Glen Helen a bit and got down to a 1:59 with mistakes, 1:41 is the #1 time which seems crazy but I am going to to try to get in the top 1000 which is like a 1:51. I got a solid 60 Mbps connection and it took me 15 tries to get in a room Sad that sucked but man those guys were flying. Man I really appreciate you taking time to post all those tips! I wish they could patch the boundary issues I figured there were cuts I already found a stepup you can skip. But it's so much better than that MX vs ATV redo redone remade resold rip off crap. Thanks!
I run the first person camera and really enjoy it. IMO, by far the best helmet cam type view in any moto game.
Crash82
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8990
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MONTGOMERY, AL US
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7/25/2017 6:57am
Getting stuck behind signs sucks! Is there a reset button that will pop you back on the track? I haven't really looked yet, I am around level 54 and still on MX2 in career mode.
jasonv43
Posts
10142
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4/1/2008
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Thousand Oaks, CA US
7/25/2017 8:11am
Crash82 wrote:
Getting stuck behind signs sucks! Is there a reset button that will pop you back on the track? I haven't really looked yet, I am around...
Getting stuck behind signs sucks! Is there a reset button that will pop you back on the track? I haven't really looked yet, I am around level 54 and still on MX2 in career mode.
Ageed. Has anybody had a potential endo turn into a front flip with no crash?Blink Shocked Silly

And I don't like when you are just getting going again from a crash or at slow speeds in corners there is this weird sway / turn that happens. Not sure how to explain it but it drives me crazy.
Stuntman949
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2850
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11/10/2015
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San Clemente, CA US
7/25/2017 8:28am
akmx17 wrote:
I was 13 points behind Cairoli, with 3 motos left in series, I left two behind because of this. I have no regrets. I believe I...
I was 13 points behind Cairoli, with 3 motos left in series, I left two behind because of this. I have no regrets. I believe I won by 2 points too. 3-2 was good enough to win thanks to him riding shittier than me at GH

You savage son of a bitch! At least you did it for America
edgibson22
Posts
7
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Location
Emeryville, CA US
9/22/2017 12:53am Edited Date/Time 9/22/2017 1:41pm
I loved mxgp and spent about 2 hours with the second one. This one the best by far physics-wise. Scrubs are difficult- some days I can do wicked ones others I fall all the time. Have a lot of control as far as bringing them back. Wish the clutch actually did something especially on 2 strokes.
Tracks are ok. Matterley Basin does indeed suck. Talavera is good on 250s but too small for 450s. I feel that way about the tracks in general. 250s rev out too fast. 450 KTM is a beast.
Online play is finally getting better. First few months no one on a 450 could hold a line and the lobbies were full of cunts playing demolition derby but is better. Actual passing is taking place. Are still retards and punks but isn't as much fun for them. I like to send them messages telling them that believe it or not everybody hates them and wishes they'd go away. To fuck off. After about 6 months the first game had some truly great online racing(PS4) so hopefully that happens again.
The resets are ridiculous. Because of all the cheaters in the first game they have slowly tightened up the boundaries to the point where some outside lines reset you while sitting on the track. Glen Helen is terrible with them. The first game had it perfect but all the fuckfaces ruined it. O
Ruts are pretty good. Would like to be able to race weekends online and keep the ruts from every race so the tracks got really beat up. They would too-they are pretty effective and make a big difference. AI basically digs two lines in every corner but online just beats the shit out of track as well as digging lines.
First person manual gears is the way to play but is tough because you get cleaned out in corners irnjistbbasically crashes all the time because youncant see around you. Even playingnin really good lobbies in the first game I had to learn to ride third person because of this. Alive had a good system that showed where riders around you were so maybe they could do something like that because first person is really good.
Bring back Beto Carrero. Give us a version of valkenswArd from the late 90s when it was super technical. Look it up on YouTube. Brutal. They redesigned lommel and made it a lot more technical this year so maybe it will be good in next game but it pretty much sucks this game. Switzerland seems really boring at first but it and Assen are great online racing tracks. Charlotte has so far been avoided but it's proving itself to be one of the best tracks too. Ernee from the first game that you actually use the berms on would be really good. Hyvinkaa would be great with these physics too.
Wish we had the first games tracks with these physics. That would be one great mx game.
U
9/22/2017 7:39am
Looks like I'm in the minority here when I say that this game feels like a step backwards for me. The scaling, the physics, scrubs etc are all a lot worse. I actually enjoy 2 better. Oh well.

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